Prestige Class Talents

The following talent trees would normally be available only to prestige classes, and thus have the listed prerequisites. If a tree is not listed here, it is available to any character.

  • Advanced Medicine: Skills: Knowledge (Life Sciences), Treat Injury; Feats: Surgical Expertise.
  • Assassin: Skills: Stealth; Feats: Sniper; Talents: Dastardly Strike.
  • Autonomy: Skills: Use Computer; AI or Geth only.
  • Blockade Runner: Skills: Pilot; Feats: Vehicular Combat.
  • Bothan Spynet: Skills: Perception, Stealth; Feats: Skill Focus (Stealth); Talents: two from Camouflage or Spy.
  • Bounty Hunter: Skills: Survival; Talents: two from Awareness.
  • Carbineer: Feats: Point Blank Shot, Precise Shot, Quick Draw, Weapon Proficiency (Pistols).
  • Corporate Power: Skills: Gather Information, Knowledge (Bureaucracy); Feats: Skill Focus (Knowledge (Bureaucracy)).
  • Critical Master: BAB: + 3; Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Martial Arts I, Point Blank Shot; Talents: one from Armor Specialist, Commando, or Weapon Specialist.
  • Droid Commander:- Skills: Knowledge (Tactics), Use Computer; Talents: one from Leadership or Commando; AI or Geth only.
  • Elite Droid: Skills: Use Computer; AI or Geth only.
  • Enforcement: Skills: Gather Information, Perception; Talents: one from Survival.
  • Expert Pilot: Skills: Pilot; Feats: Vehicular Combat.
  • Fifth-Degree Droid: AI or Geth only.
  • First-Degree Droid: AI or Geth only.
  • Fourth-Degree Droid: AI or Geth only.
  • Fugitive Commander: Skills: Knowledge (Tactics); Talents: one from Commando or Leadership.
  • GenoHaradan: Skills: Stealth; Feats: Sniper; Talents: Dastardly Strike.
  • Gladiatorial Combat: BAB: + 3; Feats: Improved Damage Threshold, Weapon Proficiency (Advanced Melee Weapons).
  • Gunner: Skills: Pilot; Feats: Vehicular Combat.
  • Gunslinger: Feats: Point Blank Shot, Precise Shot, Quick Draw, Weapon Proficiency (Pistols).
  • Improvisor: Skills: Mechanics, Use Computer; Feats: Skill Focus (Mechanics).
  • Infamy:
    • Skills: Deception, Persuasion; Talents: one from Fortune, Lineage, Misfortune; OR
    • Skills: Deception, Pilot; Feats: Vehicular Combat; Talents: two from Misfortune, Smuggling, or Spacer.
  • Infiltration: Skills: Perception, Stealth; Feats: Skill Focus (Stealth); Talents: two from Camouflage or Spy.
  • Mandalorian Warrior: BAB: + 3; Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Martial Arts I, Point Blank Shot; Talents: one from Armor Specialist, Commando, or Weapon Specialist.
  • Martial Arts Forms: BAB: + 3; Feats: Martial Arts I, Martial Arts II, Melee Defense, one of Echani Training, Hijkata Training, K’tara Training, K’thri Training, Stava Training, Tae-Jitsu Training, Teras Kasi Training, or Wrruushi Training; Talents: one from Brawler or Survivor.
  • Master of Teras Kasi:
    • BAB: + 3; Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Martial Arts I, Point Blank Shot; Talents: one from Armor Specialist, Commando, or Weapon Specialist; OR
    • BAB: + 3; Feats: Martial Arts I, Martial Arts II, Melee Defense, one of Echani Training, Hijkata Training, K’tara Training, K’thri Training, Stava Training, Tae-Jitsu Training, Teras Kasi Training, or Wrruushi Training; Talents: one from Brawler or Survivor.
  • Mastermind: Skills: Deception, Persuasion; Talents: one from Fortune, Lineage, Misfortune;
  • Melee Duelist: BAB: + 3; Feats: Melee Defense, Rapid Strike, Weapon Focus (Exotic Melee Weapon) or Weapon Focus (Advanced Melee Weapons).
  • Melee Specialist: BAB: + 3; Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Martial Arts I, Point Blank Shot; Talents: one from Armor Specialist, Commando, or Weapon Specialist.
  • Military Engineer: BAB: + 3; Skills: Mechanics, Use Computer.
  • Military Tactics: Skills: Knowledge (Tactics); Talents: One from Commando or Leadership.
  • Naval Officer: Skills: Knowledge (Tactics); Talents: One from Commando or Leadership.
  • Outlaw: Skills: Stealth, Survival; Talents: one from Disgrace or Misfortune.
  • Override: Skills: Knowledge (Tactics), Use Computer; Talents: one from Leadership or Commando; AI or Geth only.
  • Pathfinder: Skills: Perception, Survival; Talents: two from Awareness, Camouflage, or Survivor.
  • Piracy: Skills: Deception, Pilot; Feats: Vehicular Combat; Talents: two from Misfortune, Smuggling, or Spacer.
  • Pistoleer: Feats: Point Blank Shot, Precise Shot, Quick Draw, Weapon Proficiency (Pistols).
  • Privateer: Skills: Deception, Pilot; Feats: Vehicular Combat; Talents: two from Misfortune, Smuggling, or Spacer.
  • Procurement: Skills: Mechanics, Use Computer; Feats: Skill Focus (Mechanics).
  • Protection: BAB: + 3; Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Martial Arts I, Point Blank Shot; Talents: one from Armor Specialist, Commando, or Weapon Specialist.
  • Rebel Recruiter: Skills: Knowledge (Tactics); Talents: One from Commando or Leadership.
  • Republic Commando: BAB: + 3; Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Martial Arts I, Point Blank Shot; Talents: one from Armor Specialist, Commando, or Weapon Specialist.
  • Sabotage: Skills: Deception, Mechanics, Use Computer.
  • Second-Degree Droid: AI or Geth only.
  • Sharpshooter: Feats: Point Blank Shot, Precise Shot, Quick Draw, Weapon Proficiency (Pistols).
  • Specialized Droid: Skills: Use Computer; AI or Geth only.
  • Squad Leader: BAB: + 3; Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Martial Arts I, Point Blank Shot; Talents: one from Armor Specialist, Commando, or Weapon Specialist.
  • Squadron Leader: Skills: Pilot; Feats: Vehicular Combat.
  • Tech Expert:
    • Skills: Mechanics, Use Computer; Feats: Skill Focus (Mechanics); OR
    • Skills: Perception, Stealth; Feats: Skill Focus (Stealth); Talents: two from Camouflage or Spy; OR
    • Skills: Knowledge (Life Sciences), Treat Injury; Feats: Surgical Expertise; OR
    • BAB: + 3; Skills: Mechanics, Use Computer; OR
    • Skills: Deception, Mechanics, Use Computer.
  • Third-Degree Droid: AI or Geth only.
  • Trickery: Skills: Deception, Persuasion; Talents: one from Disgrace, Influence, or Lineage.
  • Turret: Skills: Deception, Mechanics, Use Computer.
  • Unarmed Mastery: BAB: + 3; Feats: Martial Arts I, Martial Arts II, Melee Defense, one of Echani Training, Hijkata Training, K’tara Training, K’thri Training, Stava Training, Tae-Jitsu Training, Teras Kasi Training, or Wrruushi Training; Talents: one from Brawler or Survivor.
  • Vanguard: Skills: Perception, Stealth; Talents: two from Camouflage or Commando.
  • Weapon Master: BAB: + 3; Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Martial Arts I, Point Blank Shot; Talents: one from Armor Specialist, Commando, or Weapon Specialist.
  • Wingman: Skills: Pilot; Feats: Vehicular Combat.

Prestige Class Talents

Mass Effect: Mercenaries Sasaisen Sasaisen